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in game shots
13 November 2019 The models are looking great in the game, here are some shots of the rooms:
Nov 13, 2019
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before it's too late
12 November 2019 We are doing some last minute touches on the game before the end of class. Matthew changed the decal of the portals from...
Nov 12, 2019
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close to the finish line
We are wrapping up some more models and in the process of set dressing 4 levels. Also received the sounds list from the audio team and we...
Nov 7, 2019
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history repeats itself (Day 38-42)
22 October 2019 After UVing and texturing our assets, we are modeling assets again. Ernest is currently working on a bathtub and billards...
Oct 22, 2019
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The grind don't stop (day 31-37)
17 October 2019 We wrapped up the rest of the UVing and texturing assets. Now working on modeling more assets for the next sprint!
Oct 17, 2019
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midseason approaches (day 29-30)
09-10 October 2019 We finished up the UVs, compiled and sent out a list with all of our needed sound effects / background music for the...
Oct 10, 2019
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UVtober (day 28)
08 October 2019 This week is mostly about finishing up and polishing our trailer and UVing the models to prepare for texturing. Ernest is...
Oct 8, 2019
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another day another level (day 27)
07 October 2019 Ernest finished the mansion model, made it angled slight for more personality and added feel for the cartoon style. Kait...
Oct 8, 2019
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time traveling (day 21-26)
01 October - 06 October 2019 The week was spent working on the trailer, Matthew wrapped up bug fixing and making game playable, Ernest...
Oct 8, 2019
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Shoot for the Mün (Day 20)
30 September 2019 | We prepped for the end of the sprint, finish any last minute touches.
Sep 30, 2019
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Sunday the Day of Rest Except not Really (day 18)
29 September 2019 Matthew cleaned and optimized blueprints. Kait worked on the site.
Sep 30, 2019
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Chronos Passed Us By (Day 17)
28 September 2019 Δεν υπάρχει τίποτα να δει εδώ.
Sep 30, 2019
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What a Venusian Day! (Day 16)
27 September 2019 | Class #6 Had an in-class lecture about game trailers. We starting brainstorming about what we can do for a trailer....
Sep 27, 2019
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By Jove! More work. (Day 15)
26 September 2019 | Class #5 Matthew cleaned up the scares, changed up the names and optimized code for player class. Kait reformatted...
Sep 26, 2019
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A Bit Slower than Mercury (Day 14)
25 September 2019 | Earnest Cleaned up old models. Maddy finished water damage and moss decals.
Sep 26, 2019
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Ghosts of Mars‽ (Day 13)
24 September 2019 | Class #4 Kait worked on the website. Before: After: Matthew fixed the ability cooldown timers. Kris worked on the...
Sep 24, 2019
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Working in the Moonlight (Day 12)
23 September 2019 | Matthew fixed the pocket watch UI element's visibility bug. Earnest modeled the bed, chest, and table. Maddy updated...
Sep 24, 2019
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Bugfixing Out of Sight of the Sun (Day 11)
22 September 2019 | Group Meeting, (largely missed) Kris worked on Venus Fly Trap model. Matthew determined the cause of level reset bug...
Sep 24, 2019
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Saturn's Timeliness was Lacking (Day 10)
21 September 2019 | Maddie textured Cobweb decals.
Sep 24, 2019
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Freya? Heya! (Day 9)
20 September 2019 | Earnest modeled a sofa and a chest
Sep 24, 2019
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